MVP 2.0
Description:
For my culminating experience for my BE, I was Project Manager and Mechanical Design Engineer for the Mobile Virtual Player 2.0 through a two term project combining mechanical, electrical and controls concentrations to improve a robotic tackling dummy that would remove the need for person to person contact in football practices limiting injury.
As project manager I oversaw 8 other engineering students, worked as a mechanical engineer, and organized meetings between sponsors, professors, instructors, and interdisciplinary meetings between Mechanical and Controls/Electrical Groups.
The final product used an upgraded controls system to use an Xbox 360 controller to wirelessly communicate with the tackling dummy. Other features included a yaw rate control to keep the dummy traveling in a straight line, an upgraded battery and power management system, a redesigned mechanical chassis, and separate compartments for the consumer and the manufacturer should there be a need for repairs.
As project manager I oversaw 8 other engineering students, worked as a mechanical engineer, and organized meetings between sponsors, professors, instructors, and interdisciplinary meetings between
Mechanical and Controls/Electrical Groups. My main job as Project Manager was to keep the project on schedule and oversee the writing and layout of presentations to a review board throughout the design process.
As a Mechanical Design Engineer, I worked with the Controls Systems Group to integrate optical encoders for wheel speed with a 9 axis IMU to work with the integrated Robotic Operating System (ROS). This integration introduced a yaw rate control into the operation of the dummy as well as provide the basis for a strap down type filtering for a general sense of location awareness. Additionally, I worked in SolidWorks to design the foam cover of the chassis as well as integrate a dynamic caster system to help with acceleration.
For my culminating experience for my BE, I was Project Manager and Mechanical Design Engineer for the Mobile Virtual Player 2.0 through a two term project combining mechanical, electrical and controls concentrations to improve a robotic tackling dummy that would remove the need for person to person contact in football practices limiting injury.
As project manager I oversaw 8 other engineering students, worked as a mechanical engineer, and organized meetings between sponsors, professors, instructors, and interdisciplinary meetings between Mechanical and Controls/Electrical Groups.
The final product used an upgraded controls system to use an Xbox 360 controller to wirelessly communicate with the tackling dummy. Other features included a yaw rate control to keep the dummy traveling in a straight line, an upgraded battery and power management system, a redesigned mechanical chassis, and separate compartments for the consumer and the manufacturer should there be a need for repairs.
As project manager I oversaw 8 other engineering students, worked as a mechanical engineer, and organized meetings between sponsors, professors, instructors, and interdisciplinary meetings between
Mechanical and Controls/Electrical Groups. My main job as Project Manager was to keep the project on schedule and oversee the writing and layout of presentations to a review board throughout the design process.
As a Mechanical Design Engineer, I worked with the Controls Systems Group to integrate optical encoders for wheel speed with a 9 axis IMU to work with the integrated Robotic Operating System (ROS). This integration introduced a yaw rate control into the operation of the dummy as well as provide the basis for a strap down type filtering for a general sense of location awareness. Additionally, I worked in SolidWorks to design the foam cover of the chassis as well as integrate a dynamic caster system to help with acceleration.